MEGAMORPHS - The search of Doc Ock game

Promotional game for megamorphs toys. Client wanted to make an action game without violence, so the final concept was to catch dock ock instead of destroy him with the Megamorphs weapons.

I was in charge of game concept, game design, character adaptation, game logic, animations, ilustrations, characters movements and background.

Direct client: Zemoga. Final client:Nickelodeon.

 

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COMBOS - Manzone Manwar

Sweepstake game for combos. Client was looking for a fighting type game with pixelated retro look like old 90's arcade games.

With a second artist we where in charge of character design, game style design, game animations, sprites design, illustrations, background design and characters movements.

Direct client: Zemoga. Final client: Mars.

URL: http://manzone.combos.com/

 

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SKITTLES - Ride the Rainbow

Clien wanted a game with cool and original style. This work was very refreshing as the client gave lot of freedom for the creative part.

I was in charge of game look and style, character design, illustrations, game animation, sprite design, characters movements and enviroment objects design.

Direct Client: Zemoga. Final Client: Nickelodeon.

 

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PRINGLES - Chip Master Game

Sweepstake game for Pringles, lot of fun doing this game, clear and fast development.

I was in charge of game style design, game animations, sprites design, illustrations, background design and objets design.

Direct client: Zemoga. Final client: Nickelodeon.

   

 

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PANASONIC - The Oxymite Game

Panasonic game. Client wanted to make a fun game with their original characters promoting their oxyride batteries.

I was in charge of game concept, game design, character adaptation, game logic, animations, characters movements and background.

Direct client: Zemoga. Final client:Panasonic.

   

 

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VANILLA COKE - Comic Machine

Vanilla Coke comic machine was an interface on which you could use to create your own version of the vanilla coke comics by selecting different situations and characters assets.

I was in charge of game style, game illustrations, character design, character assets.

Direct client: Studiocom. Final client:Coca-Cola.

   

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HOUSEMASTER - House concerns

Housemaster house concern is an online tool that shows homeowners general information about issues that they should have in mind before and after buying a house.

I was in charge of programming, art, concept, animation and development.

URL: www.housemaster.com

 

 

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HISTORY CHANNEL - StarWars the legacy revealed

Star Wars the legacy revealed was a sweepstake page for a tv show special on history channel.

I was in Charge of programming.

 
 

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BIOGRAPHY CHANNEL - Notorious crime files

This work was the development of the homepage's main section of the notorious tv show

I was in Charge of programming and 3d modeling.

 

 

 

2009. Freddy Fula, all rights reserved (c)